<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Ceaseless Void Devlog - itch.io</title><link>https://modrako.itch.io/ceaseless-void</link><description>Fast Psychedelic GridBased BulletHell</description><item><guid>https://modrako.itch.io/ceaseless-void/devlog/1626300/a-bit-more-balancing</guid><title>a bit more balancing</title><link>https://modrako.itch.io/ceaseless-void/devlog/1626300/a-bit-more-balancing</link><pubDate>Wed, 12 Aug 2026 20:26:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Made it so the zigzag pattern cannot be blue Made it so the zigzag pattern only goes twice instead of thrice Made it so the clock patterns attack has a longer windup...</p>]]></description></item><item><guid>https://modrako.itch.io/ceaseless-void/devlog/1626269/a-bit-more-polish</guid><title>a bit more polish</title><link>https://modrako.itch.io/ceaseless-void/devlog/1626269/a-bit-more-polish</link><pubDate>Wed, 12 Aug 2026 19:51:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added Fullscreen Music now stops when dying Player jumps a little bit hire when escaping prison...</p>]]></description></item></channel></rss>